QcMsg::ConsumeItem Struct
struct QcMsg::ConsumeItemClient -> server: use the held item without a target: eat it, or put on held armour (swapping with what is worn in its slot). More...
| Header: | #include <common/protocol/QcPlayerMessages.h> |
Client -> server: use the held item without a target: eat it, or put on held armour (swapping with what is worn in its slot). More...
| Header: | #include <common/protocol/QcPlayerMessages.h> |