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- monsterRadiusMax : const double
- monsterRadiusMin : const double
- passiveCapPerPlayer : const int
- setCaps(int, int, int)
- setWaterCaps(int, int)
- spawnAreas() const : const QcSpawnAreas &
- spawnChunkAnimals(const QcServerWorld &, QcChunkPos, const QcChunk &, const QcNaturalSpawner::NextId &)
- spawnRadiusMax : const double
- spawnRadiusMin : const double
- spawnVillageMobs(const QcServerWorld &, QcChunkPos, const QcNaturalSpawner::NextId &)
- spawnsInChunk(QcCreatureKindId, QcChunkPos) const : bool
- tick(QcServerWorld &, const QList<QcNaturalSpawner::PlayerView> &, QcNaturalSpawner::Sky, double, const QcNaturalSpawner::NextId &)
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