QcPickupPlayer Struct
What a tick of dropped items or experience orbs needs to know of a player: entity id, feet position and whether he is alive (decision E-975). More...
| Header: | #include <server/items/QcPickupPlayer.h> |
What a tick of dropped items or experience orbs needs to know of a player: entity id, feet position and whether he is alive (decision E-975). More...
| Header: | #include <server/items/QcPickupPlayer.h> |