QtCraft API C++ classes QML types Handbook

QcShyDefinition Struct

A shy creature (the ocelot, decision E-480), from its data (shy): it flees from players closer than distance metres, except from one who holds one of its calmItems and moves no faster than calmSpeed m/s (sneaking up slowly with its food). More...

Header: #include <common/content/mobs/QcMobTraits.h>

Detailed Description

Server side only.