<clientcore/camera/QcViewCamera.h>
Declarations at global scope in clientcore/camera/QcViewCamera.h. More...
| Header: | #include <clientcore/camera/QcViewCamera.h> |
Types
| enum class | QcCameraMode { FirstPerson, Behind, Front, Side } |
Detailed Description
Type Documentation
enum class QcCameraMode
Where the camera sits: in the player's eyes, behind the player, in front looking back, or (a test hook for screenshots, not in the key's cycle) to the player's right looking at their side.
| Constant | Value | Description |
|---|---|---|
QcCameraMode::FirstPerson | 0 | in the player's eyes |
QcCameraMode::Behind | 1 | behind the player |
QcCameraMode::Front | 2 | in front, looking back |
QcCameraMode::Side | 3 | to the player's right (test hook) |