QcCrumbleDefinition Struct
A creature that crumbles into blocks where it touches a source block of the liquid liquid (the sand golem, decision E-593), from its data (crumbles): it is gone without loot or experience, and its build stands in its place, an iron golem's T in reverse: body at its feet, in the middle above them and on both sides of the middle across its facing, head on the middle. More...
| Header: | #include <common/content/mobs/QcMobTraits.h> |
Public Variables
| QString | sound |
Detailed Description
Each block goes into an open cell (air, a plant, flowing liquid; never a source); where none is open the block drops as an item. Server side only.
Member Variable Documentation
QString QcCrumbleDefinition::sound
Played where it crumbles; empty for none.