QcGamepadMapping::Walk Struct
struct QcGamepadMapping::WalkForward (positive) and strafe right (positive) from the shaped left stick (y positive down). More...
| Header: | #include <clientcore/input/QcGamepadMapping.h> |
Public Functions
| bool | moving() const |
Public Variables
Detailed Description
Member Function Documentation
bool Walk::moving() const
Returns whether the stick walks at all.
Member Variable Documentation
float Walk::forward
Forward share, -1..1 (negative: backwards).
float Walk::strafe
Strafe share, -1..1 (negative: left).