QcGazeDefinition Struct
A creature that a player provokes by looking at its head (the shadewalker, decision E-460), from its data (gaze): the player's look and the direction from their eyes to the middle of its head agree within tolerance, which narrows with the distance d (look · direction > 1 − tolerance / d, like the reference game: about 4.5° at 8 m, 1.8° at 50 m), from no farther than range metres, with nothing in between. More...
| Header: | #include <common/content/mobs/QcMobTraits.h> |
Public Variables
| double | headShare |
Detailed Description
Server side only.
Member Variable Documentation
double QcGazeDefinition::headShare
Where its head is, as a share of its height (the middle of the head).