QcGolemDefinition Struct
How a creature with the golem AI fights, is repaired and built (decision E-471), from its data (golem). More...
| Header: | #include <common/content/mobs/QcMobDefinition.h> |
Public Variables
| QString | attackSound |
| QString | buildBody |
| QString | buildHead |
| double | knockbackResistance |
| double | lift |
| double | repairHealth |
| QString | repairItem |
| QString | repairSound |
Detailed Description
Server side only.
Member Variable Documentation
QString QcGolemDefinition::attackSound
Played where a blow of it lands; empty for none.
double QcGolemDefinition::knockbackResistance
Share of a blow's push it shrugs off (1: it stands firm).
double QcGolemDefinition::lift
Its blows throw what they strike upwards this many times a blow's usual lift.