QcHandSwing::Angles Struct
struct QcHandSwing::AnglesThe turn of arm and item about the shoulder in degrees, in the camera's frame: pitch positive lifts the arm (its forward end up), negative strikes down; yaw positive turns it inwards towards the crosshair; roll positive turns it in the picture's plane, counter-clockwise as seen, so the head of a tool held in the lower right corner comes down and to the left, towards the lower middle of the screen. More...
| Header: | #include <clientcore/figures/QcHandSwing.h> |
Public Variables
| double | reach |
Detailed Description
Member Variable Documentation
double Angles::reach
How far into the strike (0 above rest, 1 at its lowest point): the hand moves with it (QcAnimator::animateHand).