QcItemEntity Struct
A dropped item stack lying in the world (decision E-364); QcItemEntityManager moves, merges and ages them. More...
| Header: | #include <server/entities/QcItemEntity.h> |
| Inherits: | QcEntity |
Public Variables
| double | age |
| double | pickupDelay |
| bool | resting |
| QcItemStack | stack |
| bool | surplus |
Static Public Members
| const QcEntityKind | entityKind |
Detailed Description
Member Variable Documentation
double QcItemEntity::age
Seconds it has lain in a loaded chunk.
const QcEntityKind QcItemEntity::entityKind
The kind of every entity of this type (QcEntity::as).
double QcItemEntity::pickupDelay
Seconds before it can be picked up.
bool QcItemEntity::resting
Lying still on the ground: skipped by physics until the block below changes.
QcItemStack QcItemEntity::stack
The items.
bool QcItemEntity::surplus
Beyond QcServerLimits::itemsAwake in a loaded chunk: frozen and not sent to clients, until older items go.