QcLootTableDefinition Struct
A loot table (loot/<name>.json, decision E-521): what a chest the world generator places holds (dungeons; later mine shafts and surface structures). More...
| Header: | #include <common/content/recipes/QcLootTableDefinition.h> |
Public Types
Public Variables
Static Public Members
| const int | maxEntries |
| const int | maxPools |
| const int | maxRolls |
| const int | maxWeight |
Detailed Description
Each pool draws a number of times between minRolls and maxRolls, each draw one entry by weight; an entry without an item stands for nothing. Server side only.
Member Variable Documentation
const int QcLootTableDefinition::maxEntries
Most entries of a pool.
const int QcLootTableDefinition::maxPools
Most pools of a table.
const int QcLootTableDefinition::maxRolls
Upper limit of a pool's rolls.
const int QcLootTableDefinition::maxWeight
Upper limit of an entry's weight.
QString QcLootTableDefinition::name
Qualified name ("name", required).
QList<QcLootTableDefinition::Pool> QcLootTableDefinition::pools
The pools, each drawn in turn ("pools", 1 to maxPools).