QcMobPart Struct
One box of a mob's model, in metres relative to the mob's feet centre, facing north (-Z). More...
| Header: | #include <common/content/mobs/QcMobDefinition.h> |
Public Variables
Related Non-Members
Detailed Description
Member Variable Documentation
QcVec3 QcMobPart::from
Lower corner of the box ("from"), below to on every axis.
QcVec3 QcMobPart::sitOffset
Where the box moves while the creature sits (QcPose::Sitting): a sitting dog lowers its back and folds its hind legs.
bool QcMobPart::tentacle
A tentacle (decision E-974): it turns outwards about the middle of its top as a creature that swims in pulses (QcPulseDefinition) glides, and back in as it pushes.
QString QcMobPart::texture
Content name of the texture on the box ("texture").
QcTint QcMobPart::tint
Tinted with a colour of the creature (QcTint::Collar: the collar of a tame one, decision E-480); None for the texture as it is.
QcVec3 QcMobPart::to
Upper corner of the box ("to").
Related Non-Members
[alias] QcMobKinds
The mob definitions of a content, indexed by their creature kind (QcContentRegistry::mobs, decision E-952).