QcMsg::EntityRemove Struct
struct QcMsg::EntityRemoveServer -> client: the entity id left the player's view or died. More...
| Header: | #include <common/protocol/QcEntityMessages.h> |
Public Variables
Detailed Description
Member Variable Documentation
bool EntityRemove::died
The entity died (the client plays the death animation) rather than left the view.
quint32 EntityRemove::id
The entity's id.