QcMsg::PlayerExperience Struct
struct QcMsg::PlayerExperienceServer -> client: the receiving player's experience (decision E-398): his level and the points towards the next one, which needs pointsForNext (QcExperience::pointsForNext, sent so the client needs no curve). More...
| Header: | #include <common/protocol/QcPlayerMessages.h> |
Public Variables
| qint32 | level |
| qint32 | points |
| qint32 | pointsForNext |