QcMsg::PlayerList Struct
struct QcMsg::PlayerListServer -> client: everyone on the server, sent to all whenever someone joins or leaves, and every two seconds while a round trip changed (decision E-886). More...
| Header: | #include <common/protocol/QcLoginMessages.h> |
Public Types
| struct | Entry |
Public Variables
| QList<QcMsg::PlayerList::Entry> | players |
Static Public Members
| const qsizetype | maxPlayers |
Detailed Description
Member Variable Documentation
const qsizetype PlayerList::maxPlayers
The most players of a list; the decoder refuses more.
QList<QcMsg::PlayerList::Entry> PlayerList::players
The players.