QcMsg::ServerPause Struct
struct QcMsg::ServerPauseServer -> client: the server stopped (paused) or resumed its ticks (decision E-877). More...
| Header: | #include <common/protocol/QcSessionMessages.h> |
Public Variables
| bool | paused |
Detailed Description
While paused the client predicts no movement of its own and sends no input; the connection stays.
Member Variable Documentation
bool ServerPause::paused
Whether the server's ticks stand still.