QcSoundExporter Namespace
Development aid: writes every sound of the content (first variant) and one music piece as 16-bit mono WAV files, so that sound definitions can be listened to and checked without the game. More...
| Header: | #include <headless/QcSoundExporter.h> |
Functions
| QcResult<QStringList> | exportAll(const QcContentRegistry &content, const QString &directory, quint64 musicSeed) |
Detailed Description
Function Documentation
QcResult<QStringList> QcSoundExporter::exportAll(const QcContentRegistry &content, const QString &directory, quint64 musicSeed)
Writes every sound of content and the music piece composed from musicSeed into directory (creating it). Returns one line per file: name, length in seconds and peak level; an error when a file cannot be written.