QcStructureDefinition::Mob Struct
struct QcStructureDefinition::MobA creature placed with the structure (an entry of "mobs"). More...
Public Variables
Detailed Description
Member Variable Documentation
QcVec3 Mob::at
Where it is placed ("at", a local point at most 4 blocks outside the structure).
int Mob::children
Children split off it at once, linked to it (a parent of a family, QcMobDefinition::family, decision E-839; "children": 3; at most the family's maxChildren). They have a mind even when the parent has none (noAi), so they orbit it.
bool Mob::confined
Stays in its enclosure (decision E-460): it neither teleports nor changes the world (decision E-510; the showcase's pens; "confined": true in structure data).
QString Mob::mob
Qualified creature name ("mob").
bool Mob::noAi
Without a mind, like the reference's NoAI (decision E-510; "noAi": true): it stands where it is put.