QcVillageGolemPatch Struct
A style's own golems (its "golem", decision E-421): the fields it gives, each over the settings' golems (worldgen/villages.json), so {"minVillagers": 5} keeps the settings' creature kind. More...
| Header: | #include <common/content/villages/QcVillagerDefinitions.h> |
Public Functions
| QcVillageGolemSettings | over(QcVillageGolemSettings base) const |
Detailed Description
false in the file is a patch with an empty mob: no golems. Each field, when set, replaces the field of the same name of QcVillageGolemSettings.
Member Function Documentation
QcVillageGolemSettings QcVillageGolemPatch::over(QcVillageGolemSettings base) const
Returns base with the given fields replaced.