QcVillagePiece Struct
One kind of building of a style (decision E-403): one of its blueprints, chosen by weight, per building. More...
| Header: | #include <common/content/villages/QcVillageDefinitions.h> |
Public Functions
| bool | hasRules() const |
Public Variables
| QList<QcWeightedStructureName> | blueprints |
| double | chance |
| QcVillageJetty | jetty |
| int | max |
| int | minRoadLength |
| int | water |
| int | weight |
Static Public Members
| const int | maxBlueprints |
Detailed Description
The rules (decision E-404, E-408) make a kind conditional: built only with chance per village, only in villages whose roads are at least minRoadLength blocks long together, only at a road end with water at most water blocks ahead. Kinds with rules are placed before the others, at most max (at least 1).
Member Function Documentation
bool QcVillagePiece::hasRules() const
Returns whether it has any rule (chance below 1, a least road length or a water rule).
Member Variable Documentation
QList<QcWeightedStructureName> QcVillagePiece::blueprints
Its blueprints: "structure" (one) or "structures" (1 to maxBlueprints, each with a weight), structures (structures/*.json) whose door side, the south side of their first layer, faces the road they stand on.
double QcVillagePiece::chance
Chance per village that it is built at all ("chance").
QcVillageJetty QcVillagePiece::jetty
The walkway out to the water of a kind with a water rule ("jetty").
int QcVillagePiece::max
At most this many in one village; 0: no limit.
const int QcVillagePiece::maxBlueprints
Most blueprints of a kind.
int QcVillagePiece::minRoadLength
Least length in blocks of all the village's roads together ("minRoadLength").
int QcVillagePiece::water
Blocks ahead of a road end within which water must lie ("water", 0..32); 0: no water rule.
int QcVillagePiece::weight
Relative chance against the other kinds of the style.