QcAdvancementEvent Struct
A game event as the server's gameplay reports it to the adventure guide (decision E-923, QcServerAdvancements::trigger): the kind of event and the content names it involves (empty where the event has none). More...
| Header: | #include <server/advancements/QcAdvancementEvent.h> |
Public Variables
| QString | block |
| QString | effect |
| QString | entity |
| QString | item |
| int | level |
| QcAdvancementTrigger | trigger |
| QString | vehicle |
Detailed Description
Inventory and location criteria are checked by the guide itself.
Member Variable Documentation
QString QcAdvancementEvent::block
The block broken, placed or used an item on.
QString QcAdvancementEvent::effect
The status effect received.
QString QcAdvancementEvent::entity
The creature kind (mob name).
QString QcAdvancementEvent::item
The item crafted, smelted, used, bought or enchanted.
int QcAdvancementEvent::level
The experience level reached.
QcAdvancementTrigger QcAdvancementEvent::trigger
The kind of event.
QString QcAdvancementEvent::vehicle
"minecart" or "boat".