QcArmourPart Struct
An extra box of a piece of armour on one bone (shoulder piece, crest, visor, toe cap), in model space like the bone's own boxes. More...
| Header: | #include <common/content/items/QcArmourDefinition.h> |
Public Variables
Detailed Description
Member Variable Documentation
QcBoneRole QcArmourPart::bone
Bone the box moves with ("bone", default "body").
QcVec3 QcArmourPart::from
Lower corner of the box ("from", smaller than to on every axis).
QString QcArmourPart::front
Qualified texture for the face looking forward ("front"); empty when not set.
QString QcArmourPart::texture
Qualified texture name of the box ("texture", required).
QcVec3 QcArmourPart::to
Upper corner of the box ("to").