QcModelDefinition Struct
A skeleton model for creatures and players (a file in models): named bones with boxes that outfits texture by slot. More...
| Header: | #include <common/content/mobs/QcModelDefinition.h> |
Public Variables
Static Public Members
| const int | maxBones |
| const int | maxBoxesPerBone |
Detailed Description
Member Variable Documentation
QList<QcModelBone> QcModelDefinition::bones
Its bones ("bones"), 1 to maxBones.
const int QcModelDefinition::maxBones
Most bones of a model.
const int QcModelDefinition::maxBoxesPerBone
Most boxes of a bone.
QString QcModelDefinition::name
Content name of the model ("name").