QcModelBone Struct
One bone of a skeleton model: boxes that turn together around a pivot. More...
| Header: | #include <common/content/mobs/QcModelDefinition.h> |
Public Variables
Detailed Description
Member Variable Documentation
QList<QcModelBox> QcModelBone::boxes
Its boxes ("boxes"), 1 to QcModelDefinition::maxBoxesPerBone.
QString QcModelBone::name
Name of the bone ("name", at most 64 characters).
QcVec3 QcModelBone::pivot
Point the bone turns around (shoulder, hip, neck).
QcBoneRole QcModelBone::role
What the animator does with it ("role").