QtCraft API C++ classes QML types Handbook

QcModelBone Struct

One bone of a skeleton model: boxes that turn together around a pivot. More...

Header: #include <common/content/mobs/QcModelDefinition.h>

Public Variables

QList<QcModelBox> boxes
QString name
QcVec3 pivot
QcBoneRole role

Detailed Description

Member Variable Documentation

QList<QcModelBox> QcModelBone::boxes

Its boxes ("boxes"), 1 to QcModelDefinition::maxBoxesPerBone.

QString QcModelBone::name

Name of the bone ("name", at most 64 characters).

QcVec3 QcModelBone::pivot

Point the bone turns around (shoulder, hip, neck).

QcBoneRole QcModelBone::role

What the animator does with it ("role").