QcMsg::DebugSubscribe Struct
struct QcMsg::DebugSubscribeClient -> server: which debug data the client wants while its debug display, the control interface or the statistics log needs it; 0 stops it. More...
| Header: | #include <common/protocol/QcDebugMessages.h> |
Public Variables
| quint8 | flags |
Static Public Members
Detailed Description
Limited like other spammable messages (QcRateLimiter::Kind::Debug).
Member Variable Documentation
const quint8 DebugSubscribe::all
Both.
quint8 DebugSubscribe::flags
The data wanted, as the bits above.
const quint8 DebugSubscribe::mobGoals
Their goals: where the creatures near the player are heading.
const quint8 DebugSubscribe::stats
ServerDebug messages with the tick phases and counts.