QcMsg::ServerDebug Struct
struct QcMsg::ServerDebugServer -> client: tick phases and server counts, at most twice a second while subscribed. More...
| Header: | #include <common/protocol/QcDebugMessages.h> |
Public Types
| struct | Chunks |
Public Variables
| QString | biome |
| QcMsg::ServerDebug::Chunks | chunks |
| quint32 | fallingBlocks |
| QList<QcMsg::MobGoal> | goals |
| quint32 | items |
| float | lateMaxMs |
| float | lateMeanMs |
| quint32 | loadedChunks |
| quint32 | mobs |
| quint32 | pendingBlockUpdates |
| std::array<float, QcTickPhases::count> | phaseMaxMs |
| std::array<float, QcTickPhases::count> | phaseMeanMs |
| quint32 | players |
| QList<float> | recentTickMs |
| quint64 | skippedTicks |
| quint64 | tick |
| float | tickMaxMs |
| float | tickMeanMs |
| quint32 | waitingBlockUpdates |
| QString | worldType |
Static Public Members
| const quint32 | maxGoals |
| const quint32 | maxRecentTicks |
| const qsizetype | maxTextLength |
Detailed Description
Member Variable Documentation
QcMsg::ServerDebug::Chunks ServerDebug::chunks
The chunk counts.
QList<QcMsg::MobGoal> ServerDebug::goals
Only with DebugSubscribe::mobGoals: creatures within goalRange of the player.
quint32 ServerDebug::loadedChunks
Chunks loaded.
const quint32 ServerDebug::maxGoals
The most entries of goals.
const quint32 ServerDebug::maxRecentTicks
The most entries of recentTickMs.
const qsizetype ServerDebug::maxTextLength
The longest biome and worldType.
quint32 ServerDebug::pendingBlockUpdates
Block updates of player actions and commands waiting for the next ticks.
quint32 ServerDebug::players
Players who have joined.
QList<float> ServerDebug::recentTickMs
Durations of the ticks since the previous message, oldest first (graph).
quint64 ServerDebug::skippedTicks
Ticks dropped since the server started because it fell behind.
quint64 ServerDebug::tick
The current tick of the world clock.
quint32 ServerDebug::waitingBlockUpdates
Block updates waiting for their chunk to load.