QcMsg::EntityMoves Struct
struct QcMsg::EntityMovesServer -> client: positions of all visible entities that changed this tick, with the server's time of the tick (players' time, QcServerClock::playerTimeNs, in ms) for the client's interpolation buffer (decision E-271). More...
| Header: | #include <common/protocol/QcEntityMessages.h> |
Public Variables
Detailed Description
Member Variable Documentation
QList<QcMsg::EntityMove> EntityMoves::moves
The entities that changed.
qint64 EntityMoves::timeMs
The server's time of the tick in milliseconds (see the struct).