QcPreviewScene Namespace
The triangles of the character preview: the player's figure meshed exactly as the world meshes other players (QcFigureLook, QcAnimator, QcEntityMesher::appendModel), standing at the origin in full daylight, so the preview shows what other players see. More...
| Header: | #include <clientcore/preview/QcPreviewScene.h> |
Classes
Functions
| QcEntityMesh | build(const QcContentRegistry &content, const QcPreviewScene::Figure &figure, const QcEntityMesher::UvLookup &uv) |
Detailed Description
Classes
What the preview shows of the player. More...
Function Documentation
Returns the triangles of figure, textured by uv; empty when content has no humanoid model or no outfit to draw.