QcShapeDefinition Struct
Block geometry from data. More...
| Header: | #include <common/content/blocks/QcShapeDefinition.h> |
Public Functions
Public Variables
Static Public Members
| const int | maxBoxes |
| const int | maxBoxesPerPart |
| const double | maxCollisionHeight |
| const int | maxConditions |
| const int | maxParts |
Detailed Description
A shape without parts is the full cube. Parts are authored for a block facing north and standing on the floor: rotate names a property whose value north, east, south or west turns the shape about the vertical axis, flip a property whose value "top" mirrors it upside down. spin names a property with the values 0..15 that turns the shape in steps of 22.5° about the vertical axis (standing signs, decision E-766): the boxes (collision, targeting) turn by whole quarters, the drawn faces by the rest as well (QcBlockState::fineTurns).
Member Function Documentation
int QcShapeDefinition::boxCount() const
Returns the number of boxes, crossed regions, collision and target boxes of all parts.
bool QcShapeDefinition::isEmpty() const
Returns whether the shape has no parts, which makes it the full cube.
Member Variable Documentation
QString QcShapeDefinition::flip
State property whose value "top" mirrors the shape upside down ("flip"); empty for none.
bool QcShapeDefinition::lockTextures
Whether the textures of its faces stay as on the world's faces whatever rotate turns (building parts, so boards and brick courses line up with the full blocks beside them, like the reference's uvlock); directional shapes (repeaters, observers, beds) turn theirs (E-874).
const int QcShapeDefinition::maxBoxes
Boxes, crossed regions, collision and target boxes of all parts together (boxCount()).
const int QcShapeDefinition::maxBoxesPerPart
Most entries of each box list (boxes, crosses, collision, target) of one part.
const double QcShapeDefinition::maxCollisionHeight
Collision boxes may reach this high (fences, walls).
const int QcShapeDefinition::maxConditions
Most conditions in one "when" object.
const int QcShapeDefinition::maxParts
Most parts of a shape.
QString QcShapeDefinition::name
Qualified name of a shape file; empty for a block's inline shape.
QList<QcShapePart> QcShapeDefinition::parts
Parts of the shape ("parts", or one part from "boxes", "crosses" and "collision" given directly).
QString QcShapeDefinition::rotate
State property that turns the shape about the vertical axis ("rotate"); empty for none.
QString QcShapeDefinition::spin
State property with the values 0..15 that turns the shape in steps of 22.5° ("spin"); empty for none.