QcTetherMesher Namespace
The luminous threads between the children of a family and their parent (decision E-839; the Kjut, a signal and slot look): a thread from the middle of one body to the middle of the other, drawn as two crossed ribbons. More...
| Header: | #include <clientcore/entitymeshes/QcTetherMesher.h> |
Classes
| struct | Thread |
Variables
| const double | thickness |
Functions
| void | append(QcEntityMesh &mesh, const QcTetherMesher::Thread &thread, const QRectF &uv, QcEntityLight light) |
Detailed Description
Which child is tied to which parent: QcTethers.
Classes
class Thread
One thread: from the middle of the parent's body to the middle of the child's, with the texture. More...
Variable Documentation
const double QcTetherMesher::thickness
Width of a drawn thread (m).
Function Documentation
void QcTetherMesher::append(QcEntityMesh &mesh, const QcTetherMesher::Thread &thread, const QRectF &uv, QcEntityLight light)
Appends to mesh the thread as two crossed ribbons seen from both sides, drawn in light with the atlas rectangle uv.