QcProjectileManager::Launch Struct
struct QcProjectileManager::LaunchA shot (a player's launcher, a creature's brain through QcMobBrain::Context::launches). More...
Public Variables
| double | damageFactor |
| QcProjectilePickup | pickup |
| QcVec3 | position |
| quint32 | shooter |
| bool | transient |
| QString | type |
| QcVec3 | velocity |
Detailed Description
Member Variable Documentation
double Launch::damageFactor
QcProjectilePickup Launch::pickup
QcVec3 Launch::position
Where its centre starts.
quint32 Launch::shooter
Entity id of the shooter (0 for none).
bool Launch::transient
QString Launch::type
Name of the QcProjectileDefinition.
QcVec3 Launch::velocity
Its velocity (m/s).